Thursday, July 31, 2008

Of Wow and Professions

Congratulations young one, you've created a World of Warcraft account and decided to start play what is possibly the best MMORPG of all time. But what is this? A profession? More professions? LOTS of Professions? Which to choose? Ah, good question, and to be honest that answer isn't a very good one. You can choose two professions and there is no set formula that says, if you are X, you should choose profession Y and profession Z. There are some "Don'ts" of professions but when it comes down to it, professions are just a huge way of making some serious gold on WoW, along with a few nice side perks. Now there are secondary professions, but I'm not going to go over those in this guide! Why? Because this guide is going to be big enough as is!!! If you came here to learn about those, sorry not covering them in this guide, if you're coming after 7/01/2008, I might have a guide for it, so check it out.

Lets get into the different Primary professions, before I get into the professions you should know that there are two types of professions, Gatherers and Makers. Now this may shock you, Gatherers gather materials. Makers take the materials and make stuff. Shocking right? I know, I thought the same thing, but the difference is VERY VERY important for you to know

There are more "Makers" than "Gatherers" in term of number of professions. I'm going to go over the gatherers first and then over the Makers because it will make more sense once you know what each skill relies upon.

The Gatherer

The first Gatherer skill I will go over is Skinning. This skill isn't complex at all. You buy a skinning knife, talk to a trainer, and you're on your way. Kill a skinnable monster (Such as a wolf, Dragon, deer, etc) And then skin that animal. Congratulations, you have just gotten a piece of leather. WooHoo. What can you do with this leather? NOTHING! No, dead serious, you can't do jack with the leather now. Kind of. What you can do is two things: Sell it or if you are a leather worker (See below in the Maker section) you can use it. But as a skinner alone, you can't use your leather.

The second skill is mining. Mining works very similar to skinning, but at the same time a lot harder. Mining involves buying a pick, heading off to a trainer, he'll train you, then you can go off into the world and look for ore. Becoming a miner means you get a nifty little skill that allows you to see any ore on your mini-map within about 30-40 yard. I'm not sure of the EXACT range. From mining you'll get three things: Ore, Rocks, and Gems. Ore appears most every time, and if you get anymore rocks by the end of mining you'll probably scream. Gems are very rare, some having a 1-2% Drop rate. Highest drop rate is about 4-5%, so not very common to get these gems, but if you are lucky enough, you can get some good gold by selling them on the AH, but don't count on getting gems to make you rich! They're nowhere near common. What can you do the stones? Jack. Again this is like skinning. You can't use stones at all, however, Jewel Cutters can (See Makers section) or you could sell them on the AH. Let me guess. I can do piddly-squat with ore too right? WRONG. You can do stuff with the ore. This is called smelting, smelting take one or more ore and turns it into a bar of whatever it is you're trying to make. What can I do with the bars. Nothing. Once again you can't do anything with these bars. The bars are used by Engineers, Jewlcrafters, and Blacksmiths.

Ok, we come the the third gather skill. Herbalism. Herbalism is more like mining than skinning. Except you don't need anything to start on herbalism, just see the trainer and you're good to go. Like mining you'll get a skill that shows nearby plants that you can pick on the mini-map. Bet you can't guess what you do with the plants. That's right, nothing, zip, zero, Nada, zilch. However, alchemists use these plants in large quantities so, they are worth something to people.

Yay no more gathering skills. Gathering skills are the manual labor of the game, very few people like to do it, but someone has to do it. Most people are "Self Employed" and that is that when they choose a Maker profession, they choose a corresponding (If there is one) profession to save them some money on leveling their Maker profession. Ok, lets move onto the Maker professions.

MAKER PROFESSIONS

Ok before I begin going over these professions, know that the first two that I will go over will be totally different from the rest in that they don't need a gathering profession to get their materials. This is good right? Kinda, sorta, no. This means that they use world items that are either meant for a secondary profession or take money out of your coffer in a different form, but I'll explain that on each one.

Enchanting Profession, the coolest and most profitable profession. The hardest and most time consuming profession. The biggest money waster and money maker profession. This profession is the profession of extremes. What does Enchanting do? Enchanting takes gear of uncommon quality or better and takes them apart into magical qualities, and then uses the magical qualities to enchant other weapons. These enchants are permanent, they can be over-ridden by other enchants but otherwise the enchants don't ever fade from your weapon. Plus they have other nifty effects like they make your weapon glow. That's just cool. Ok, now that doesn't seem so hard. Yes it is, to make your skill go up you sometimes have to "Disenchant" or break down into the raw materials, lots of weapons that you find in instances or whatnot. The higher the enchant is, the better quality of the magic qualities you need. To get better materials, you need better gear to disenchant. This means lots of slow leveling and very difficult ot make serious money quickly. In fact you usually LOSE money..a lot of money (I spent upwards of 2-4K gold leveling my enchanter) while leveling an enchanter. So why would you ever want to be an enchanter? Well at high levels, AKA Level 70 and skill of 375, you can sell a single enchant for HUGE profit, up to 300g a chant, yes it is that good. And they'll bring you materials because they want the +30 stamina enchant you have. Trust me, if you can get this up to max, you'll start raking in the cash.
PROS:
-Make your own enchants and make your armor and weapons stringer
-Make serious money at high levels
CONS
-Takes a LONG time to level
-Is VERY expensive to level

Next we have Tailoring. I bet you can't guess what this one does. You make cloth armor and (more importantly in my mind) Bags. Tailoring uses the cloth dropped off mobs to make cloth armor. Easy? Yes. What the catch? You can't use the cloth for your first aid skill, its too hard to level both Tailoring and First Aid at the same time. This means you'll be buying more food to decrease downtime after fights, this also means that you'll most likely have very little means of healing yourself quickly during battles. Ok so I can make cloth armor, is that a good thing? It is if your a Mage or a Warlock, this means you can make your own gear and you can specialize near the end of the game in a certain type of cloth armor that has some VERY VERY good Pre-raid, pre-PvP bonuses. In my opinion though the BIGGEST advantage is making bags. People ALWAYS need bigger bags. Making yourself a bunch of 16 slot bags is VERY handy, making you little level 5 alt those bags will really help him level quickly too! Super Super amazing as far as bags are concerned.
PROS:
-Make your own cloth armor
-Make your own bags
CONS:
-Uses cloth that you could be using for First-Aid

Ok the next profession use a gathering skill of some sort and I'll go over that in the description, if you REALLY REALLY want to level any one of the following professions, unless you have hundreds of gold to buy the materials from the AH, I cannot stress how important it is to get the gatherer profession to go along with it. If you have the money to buy the mats from the AH, max out your skill and never leave your faction's Capitol, kudos to you, I hate you a more than mere words on a web page can express.

Alchemy, the ability to change useless plants into VERY useful potions. Also near the end of game you can Transmute items. That is change Certain Primals into different primals, this is VERY profitable, sometimes taking a low Primal that sells for 50g, transmuting it into a rare primal, and then putting back on the AH for 100g. Very profitable. The nice thing about being an alchemist is you have a potion for every situation, you can make "Breath Underwater" potions for those long underwater trips, you can make some invisibility potions to instantly remove ALL aggro from you (Yes this potion is GREAT for healers, fantastic to be able to disappear when you get aggro cause the tank's not doing his job well), you can make Health Potions. This alone is nice, since usually those are in high demand by guidies, friends, and of course the all-consuming AH. Mana potions, potions to increase Stats, alter stats, the list goes on and on. By being an Alchemist you can buff your character with potions to the point of having a VERY decisive edge over your opponent. This skill requires Herbs. Guess what skill gives you herbs. If you said mining, you're wrong. Its HERBalism. Shocker. These two skills go hand in hand, I don't know an Alchemist who doesn't have Herbalism.
PROS:
-Make your own Health Potions
-Do cool thing and make questing a lot easier with some potions.
CONS:
-Virtually MUST have herbalism as second profession
-Tedious if you fall behind on your Herbalism skill

Blacksmithing, the art of making your non-cloth, non-leather gear and weapons. For those who couldn't guess this is Plate and Mail armor. Ok Paladins and Warrior, and the occasional hunter who like to keep themselves pretty well geared without spending very much money, this profession MAY be for you. You are able to craft your own items and then at a skill level of 200 you can choose to specialize in making either armor or weapons. Then if you choose weapons you can choose either to be a master swordsmith, macesmith, or axesmith at skill level of 300. Ok this is some cool stuff you can learn some "recipes" for some armor of Epic quiality at high levles that makes most other armor (Except from of the high level raids) look like Red Ridding Hood's cloak of +1 stam. Same with weapons, some of the better weapons will be Bind on Pickup so you cannot sell them, but YOU can use them. However, some of these high quality weapons and armor that are NOT BoP, can sell for LOTS of money at max level. Blacksmithing goes hand-in-hand with mining, while not AS essential for Blacksmiths as Alchemists, the gathering profession still is recomended.
PROS:
-Make your own Plate or Mail gear
-Make serious money off high level gear
-Make your own weapons
CONS:
-A bit costly sometimes
-If a Master Weapons Smith, some of the best weapons cannot be sold for profit.
- Can take a lot of materials to make a single piece of gear

Leather Working is the beautiful talent that allows you to make a pretty bunny into a +20 Stamina Warhelm of Doom. Cool right? Yeah it is pretty cool. Leather workers, work with leather (As if you didn't see that one coming). This skill can create various leather armor for both rogues, hunters, and druids to use. As with all the other skills, at skill level of 300 or so, you'll be asked to specialize in a one of three areas, what area you choose is up to you. Why? Because I don't feel like going into each one right now, so deal with it, but do know that each of the specialties cater to each of the classes that can use leather, keep this in mind if you're using your skill to earn some gold because if your server has an abundance of Druids and you want to make gold, go the Druid route so you can sell your epic items. Not really much to say about this one other than this is a VERY good talent to have as a young player, its cheap to level and if you have the Skinning skill, you can create the different pieces to sell in the AH as you level. This skill is (Obviously) Best paired with Skinning.
PROS:
-Make your own leather gear
-Make some good money at both low and high levels
-Can be cheap to level if you have skinning
CONS:
-Can be expensive if you don't have skinning
- Sometimes a slow leveling processess compared to other professions

Engineering is the skill of the innovative. This skill is one of the funnest and coolest skills to have. The first thing that is AMAZING about Engeneering is the ability to attempt a rez even if you are not a healer. Imagine that, a rogue who can rez! Or a warrior! Why? Because Engineers can make a nifty gadget that is basically a defibrillator and bring the dead person back to life, super super cool gadget that can save some body runs. That is just one of the tons of gadgets that Engineers have, you can make goggles that can give you INSANE amounts of +Int gear for your level. These goggles are really really cool. Also, you can create a flying machine. Yes that's right a flying machine, only available in Outlands, and you still need to have the 900g or 5000g riding skill to ride them, but hey! Come on! That's just cool. Engineering can also makes some grenades that have some nice AoE damage if you need it! This skill is best paired with Mining.
PROS:
- Make some insanely good +int gear
- Make good money by selling some of the high-level gadgets
- Being Cool
CONS:
- Can be expensive to Level
- Not a good profession for Warriors or other classes that don't need Int gear

JewelCrafting is the newest of the WoW professions. WHat does it do? Cut Jewls, as if you couldn't guess, but that's actually a very small portion of what JewelCrafting is about. JewelCrafters are in charge of making necklaces and rings also and as you may have guessed, these items kick some serious butt!! Also you can make some Epic qaulity items that are about the same as a T3-T5 item. I'm talking some seriously good stat bonuses, like +45 stam, +40 Int kind of good!! Wow, downside? Most are Bind on Pickup, meaning that you can't sell it, still the ones you can sell go for at minimum 350g. Also you can created different trinkets for people to use that have very handy effects. These trinkets are very handy and there are different trinkets for every class. In addition the rings, necklaces, and trinkets, you can make some stone buddies. No I did not say Stoned buddies, I mean stone buddies. These bad boys are made out of rock and work like a first-aid kit. They heal you over time and give you can make for a real lifesaver during battle. But the REAL money maker for this class won't come to you until late in the game. Cutting the Gems. Now I don't mean to downplay all the other things that you can do as a JC, but honestly, these bad boys are huge! At skill level 300, you can cut gems, Gems are used to enhance most high level pieces of armor and are used by EVERY player that's hit level 70. That means lots of customers for your Jewels. These Jewels give some good stat bonuses for the Armor in which they are put. These jewels will sell anywhere from 8-100g and some Epic gems will sell for MUCH MUCH more. This skill is best paired with Mining.
PROS:
- Gems are used by EVERY player at level 70
- Can make some item of Epic Quality
- Makes extremely good money as a 375 JC
CONS:
- Isn't worth much until you go above skill 300 in the outlands
- Takes patience to level
- Can be EXTREMELY expensive if you don't have mining

Whew, there you go a break down of all the professions that are currently in WoW and how to use them. Amazing eh? Lots possibilities and lots of gold to be made if you know which professions to choose at what levels. Seriously, choose a profession that's fun for you, I wouldn't recommend Enchanting unless you have a high level character who can lend you some gold though. But that's my only advice when choosing professions other than what you've already read. So get out there, get a job (Yes in the real world, not just in WoW) and have fun making some gold!

Wednesday, July 30, 2008

Crystal Blue Lamp


Ok, Something nifty for all you nerds out there who like that crystal blue color that seems to be on power buttons, Blue Tooth, etc. This is a lamp that creates that Crystal Blue glow and looks like actual crystal. Before I get into how to make it, understand that safety precautions should be taken at ALL times. This process involves breaking some glass and you must be sure to wear safty goggles and gloves the entire time you're dealing with broken glass! DO NOT ATTEMPT TO DO THIS IF YOU ARE UNDER THE AGE OF 13 WITHOUT ADULT SUPERVISION. Ok with the legal-eze out of the way lets get onto what creating this slick cool lamp will entail.
Materials:
Yes you need materials to do this, shocker, but they're not expensive at all! Super Cheap! Ok, here's the list and prices that I got each one for:
  • Vase of some sort - $2 at a garage sale
  • 3 or more Mason Jars - about $5 at a thrift store
    (NOTE: You may have to buy more mason jars if you pick a large vase)
  • Neon Blue LEDS - $5 at Shucks Auto Supply and they were already wired :)
  • Rag - Use an old T-Shirt and save $3
  • Shoe box - If I have to tell you, you should not be doing this
  • Hammer - Everybody should have one
Steps to Create:
Ok so now you have your parts, let me explain what to do, first off,
  • Make sure that you LEDs work and are all hooked together
You can do this by hooking each LED to main wire, or if you're more electronic savvy, you could just put all the LEDs on the same wire using resistors and whatnot, in any case, just make sure that it hooks up to a battery and works.

After you know that you LEDs work,
  • Place the LEDs in the Vase that you chose
I would space them apart some, about an 1 inch in between each LED and make sure that no LEDs are within 1/2 inch of the outside of the glass, the way this looks is purely aesthetic, but I'm telling you what I think is best and that seems to work well.

Time for the Dangerous stuff, Take all your materials to a place where nobody walks and there is no chance of anybody ever walking barefoot! This is important, while the chances of you getting glass on the ground is slim, it is best to take precautions.
  • Take your first mason Jar and wrap it in the rag
  • Use the Top of the hammer to smash the glass in the fag
  • Smash until all the chunks are 1/2 inch to 1 inch in diameter
Now you have some glass, put some gloves on for the next steps just to be safe
  • Take the glass you just smashed and gently pour it into the vase
Make sure that when you do this you don't jumble the LED's arrangement, it should not move them, only solidify their position. Its OK for them to move a bit, but don't let the falling glass totally re-arrange the way that your LEDs are positioned. Got that? OK,
  • Repeat Steps above with Mason Jars until Vase is filled to desired level
  • Light the LEDs up when done
Pretty cool eh? I like the Blue LEDs best, but you can use whatever color you like best, whatever the case, you just made a really cool looking lamp for under $10, not half bad! Have fun Lamp making!



Of WoW and Gold...Part 2

Ok, some of you who read my last post on here (Creatively Called "Of WoW and Gold") . This post was geared to help people who were struggling with WoW gold, I had accrued about 475 gold with over the weekend alone, and this also happened while I Was leveling, I wasn't focused on JUST making money. After that last post, I showed it to some guildies and it got me to thinking, how much money could I make in one day if I just sat down and tried my hardest? Well I did just that yesterday, I got in WoW and spent about 2 hours just working on making gold, nothing else, just gold. My results? I have 853g in my account, that means I made about 375 gold in 1 day. And I'm only level 53, not even close to level 70, I can't wait to hit 70 and start making the SERIOUS money. Not a bad haul at all if I do say so myself though. The question is: How? Well unfortunately I would be giving away my secret if I told you exactly what I did, so I'm going to tell you the guidelines I followed.

In this article (Or post, whatever this is) I will go over my number one tool, the Auction House. The Auction house is my best friend right now and probably will be for a long time. I take EVERYTHING I have and sell it on the auction house. Even if its only 20 Mageroyals, they'll sell for 3-4 gold. My secret is not to sell rare items for large sums of money, its to sell lots of smaller more common items for little money. If I sold two items, each worth 55 gold, I would make 110 gold. If I sell 20 items worth 6g a piece, it would make 120 gold. You can see where selling smaller items can come in very handy.

Ok so you're selling stuff on the AH now, and the question that probably popped into your mind first was: What do I charge for each item? Ok this is a good question and the answer is a bit complex. Good pricing is made up of some good calculations and research, predictions, risk, and psychology. Wow, that's a lot of things to consider when putting something on the AH, do I really have to consider all of those? Well no, but I would highly advise it,lets go over each of these items in depth and see what it means for your pricing, then this might make more sense.

Calculations and Research:
This part of pricing involves taking a look at all the similar items on the market, and then undercutting (Pricing your items lower than theirs) a TINY bit. The research: you've got 20 stacks of different items to sell, do you know How long its going to take to research each item and then try to average it out? It takes a while and is almost too time consuming to be worth it. So how can you save on time? Auctioneer. That's all you need to know, its like the corny Lawyer commercials, "One Call, that's All". But in this case, its actually worth it. You can get auctioneer off of, www.curse.com. This addon will save you so much time and make researching prices so easy and fast you'll forget how you lived without it. What does it do? Ok, fair question. Auctioneer is an addon that lets you walk up the AH, open up the Auction Interface and hit the "Scan" button. This will take a while maybe 5-10 minutes depending on your server's AH size, my server takes about 8 minuites. What did it just do, it just recorded EVERY price in the AH and will pop that up in a tool tip whenever you hover over an item. This is such a cool feature, it lets you know instantly if you'll be able to make some cash off it and how much you'll make. There you go, you've now researched EVERY SINGLE item in the auction house, calculated the average sell price, and compared that to any previous scans you've done and then compares all of those and averages those out! All of this was done while you probably left your computer alone and grabbed something eat or whatever it was you did. Amazing.

Predictions:
Here's a little more gray area than research, if you check the market auctioneer price and it says that the item you're selling is going for 10 g, you may know that you've sold that item a week earlier and it went for 13 g. So here is where you have to make a prediction, will the price go back up to 13g? Or if you put it up for 13g will it just fail miserably? Prediction man to the Rescue! If you guess right, you make an extra 3g in profit. If you guess wrong? You lose the deposit money on the AH item and the time it was on the AH and the possibility of it never selling on the AH for 13g. Like the real world, you probably don't want to have an item that keeps coming back into your inventory for more than two weeks, UNLESS its a really expensive item that most people can't afford. An example of this is "The 2 Ring". This may stay on the AH for a month or more. Does this mean you should just take it down because its lemon and won't sell? Naaahhh, but for the 1000+ g that it sells for, some people probably can't afford to buy it, but if someone does? Oh baby baby baby! You've just made some sweet cash! So keep the life of an item in mind.

Risk:
This is "The Big One". These are ventures that can net you some serious cash or make you so broke you can't afford repairs. The most common of these ventures is the scheme, "Buy-out the Competitors". What does this mean? Lets look at an example, say you're selling some leather on the AH for 10g each, some new guy comes up and offers his leather for 7g. Do you lower your prices to 7g also? Well you could, OR you could BUY all of his 7g items, then put them back on the market for 10g. WooHoo! You make 3g!! So why is this risky for you to do? Because if other people start putting out 7g items on the market (Or people who once sold for 10g lower their price to 7g), you probably can't buy ALL of them and then you're the overpriced moron who has way too expensive leather out there. Now you're stuck with tons of leather you can't sell unless you take a loss on all of it. Bad situation to be in. Risk is also found EVERYDAY in the GLOBAL: Trade Chat. You know those morons that spam: WTS [Kroll Blade]. WTS [Large Glimmering Shard], stuff like that. Well why don't you whisper him, and figure out what he's selling that item for. You have the advantage of auctioneer, you know EXACTLY how much certain items sell for, so if he's selling that rare item in the trade chat for 30% less than what that item could go for on the AH, they you can buy it, place in on the AH and make a 30% profit on it. Then again, the reason he could be selling it on the trade chat at 30% less is because he can't get it to sell in the AH for full price. You can see the risk factor here, but with a bit of prediction you can come out with some extra gold in your pockets. Just be smart and use common sense about some of the items that you buy.

Psychology:
Finally, the weirdest part of WoW, you might be asking yourself, "This is a freakin' Video Game you moron, why would you use psychologyin a in video game!!?" Simmer down there Skippy! The answer is on TV!! You know those dumb ads that say "Only 19.99!!!" Ok well the same principles apply to WoW, People tend to look at the first digit they see and work off of that. This means that if they seem the number 49 they see the 4 in the number and just kind of assume that its in the 40's. If you said 50, only 1 number away from 49, they see the 5 and now its a 50's number, a much larger number in their eyes. Thus 19g is only a little more than 11g, BUT 27g is a whole lot more than 19g. Its the same amount difference between the two, but they see that first digit and that number is what gives people the first impression of prices. If you've ever heard the song 3's and 7's by Queens of the Stone Age, they had it half right, your motto for the AH should be 7's and 9's. If someone is selling their item for 10g. Sell your item for 9g.99s. Why? Because what is one silver really? You can kill a monster and get double or more of that. So, you're still making ALMOST the same amount of money as him but attracting A LOT more attention and your price SEEMS LOTS lower than his even though it isn't. Make sense? Good, back to my Queens of the Stone Age advice for placing items up on the AH is that WHEN POSSIBLE (And this may not apply from some oddball priced items that sell for median numbers like 46,25,67, numbers that aren't close to a multiple of ten) try to price the bidding on a 7. This is like 27,37,47,57,17,87, etc. Then place the buy-out on a 9, 49,79,19,99,69, etc. This little tip has increased my profits anywhere from 30%-100%. Its a very very nifty thing to remember.

So there you go, some tips on pricing and selling things in the AH. You may ask, what do I sell? The answer is: Whatever is in demand, seriously, if a certain weapon is selling like wildfire, find the weapon and sell it, if Jewels are selling like tomorrow is Doomsday, sell Jewels, Again, take everything with caution and moderation. Playing the AH and selling things on it is not very hard, but if you don't use patience and common sense, you could end up losing more than you make. There's lots of gold to be made out there! Have fun gold making!

Monday, July 28, 2008

WoW - 45 - 50

For those of you that just read my HUGE post about WoW and gold, you will already know that I am a level 50. So, how did I get there? Didn't you just post that you were level 45 on like Thrusday or Friday? ITS MONDAY! Did you seriously get 5 levels this weekend? Yes to the first, yes the second. I got the five levels and if all goes well I'll hit the magical Level 58 (Hurah Outlands) in about 1 week, maybe 2. So how did I go from Level 45 to Level 50?

Ok well when I last left my post off I was a level 45 in Tanaris, to be honest this is where it stays for the next level and a half. In Tanaris. I finished all the quests there I could get, including some all the Zul'Farak quests I could get my hands on. Thanks to all the ZF quests, I had some decent gear and was ready to roll. I was a level 46 (and a half) and decided to try some of the 45+ areas of WoW. My first stop? The Hinterlands.

The Hinterlands was a very good area for me, the mosters weren't too high of a level for me to kill, but still gave good XP though a bit of grinding and quests. Overall, not a bad place, I went up two levels, but part of this was that I grinded on a few of the mobs there cause I needed some stuff for an alt from them. Easy-peasy. Now I'm at 48, almost to 50! I decided to head off to Azura or whatever its called, the area right above Ogrimmar.

Azura is a worthless place to quest. Dead serious, no joke, I managed to find about 3 quests to do there and they weren't really all that great. HOWEVER that being said, I was glad I had the FP because at level 49 or 50 you can get a quest from you class trainer in your factions capital who has you go to Azura for a quest chain that gives you some pretty slick gear for your level!

With Azura out of the way, I moved onto Ferlas. Ferlas is a much better place to quest. Lots of quests, and more importantly good mosters. I personally enjoyed a lot of these quests and they went fairly quickly. Also, got some very good quests for Mara there, ran Mara twice and got some good gear out of it. Not half bad! It was here that I hit level 50. Overall I would say that Ferlas was the most enjoyable and the eaisest to level in, but I won't do it at a lower level, not worth it, some of the monsters would give some trouble at level 45-46.

My play time for these 5 levels? About 15 hours. Not bad at all, but its a weekend and I do play better on the weekend than on the weekday, so what can I say? Being Level 50 is good.

Of WoW and Gold

You create a character on World of Warcraft, you level him up to level 10, find a main city, and then head over to AH, you see "Furious Falchion of the Monkey" for 3G. All of your funds at this point in the game. But you spare no expense and buy the sword. This happens some more as you level, until you hit level 30. Then you have to buy a mount, a mount that costs an average of 35 G, a bit more money than you've ever had. You scrape, save, and beg until you get that money. Then you see the price for the next mount. 500G for the training alone. Not cool. Ok, so you understand that you need the make some Gold, but how? I faced this issue as level 45. I had recovered from the level 30 mount and amassed about 45 Gold for myself. Quickly realized that I was, with my current spending rate and such, making about 1-3 G per level. In 15 levels, I would have 60 Gold, I would need about 550 Gold for the mount training and actual mount itself. I quickly set out with the goal to make some serious money. My first stop? The all-knowing Google.

Enchanting. Mining. Playing the AH. Dailies. Skinning. Don't play the AH. Save. Quests. Don't Enchant. Herbalism. Tailoring. Dailies. Alchemy. Farming. Don't use professions. Sell your soul. Buy gold online. I was besieged with all of these things on my first search page of Google. Ok, lets sift through the mess and pick out the real gems in this pile. First off, Dailies. This is the BEST average source of income, with an average GAURENTEE of over 100G a day, this is the number one money maker. Downside? You have to be level 70 to do this, not ideal for getting your level 60 mount. So I won't include these as a HUGE money maker, but if you're a level 70 NEVER UNDERESTIMATE these quests, they're quick (Under an hour and half to do the Vast majority of them, not including Daily Heroics), easy, and you get a TON of gold for them relative to other things.

Dailies seem to have a dark brother that earns the same amount of money, maybe even more. However, this side of gold making is a dark and dangerous, it will be death deifying, it will...oh screw it, its actually just really really really freaking boring. Farming. Farming Primal Manas, Fires, Earths, Lifes, Nethers, etc. These are some seriously good money. Downside? They're super freakin' boring to farm. Kill a monster, no Mote of type x. Kill another monster, no Mote of type x. Kill another monster, no Mote of type x. Kill another monster , HURAH! 1 mote of type x. Only 9 more motes to go to make a primal! Not a very fun thing, but hey, when a primal can go for 60-120g a pop? Not bad money, plus you got all the money that the monsters dropped, plus any other little goodies. Like dailies though, this is can only really be utilized at level 70. You could farm some lower level items at 30, 40,60, etc, but it won't be as good money for your time.

Lets take a look at the second bunch. Professions. Here are some interesting bunches, take Enchanting for example, if you can enchant Mongoose, +30 Stam, etc. You can make an average 75-150 G a chant (Maybe WAAAY more depending on your server) ...with someone else's materials, so all of that is profit. Pretty Amazing right? So what’s the catch? IT COSTS A TON TO LEVEL!! I have a level 70 Enchanter on my Horde Server, and it sucks. In order to get him to 375 it took me about 2K-4K Gold just to level him up there. So keep this mind, there are two types of professions, Gatherers and Makers. Makers (Enchanting, Tailoring, Alchemy, Black Smithing are some examples) take serious gold to level up, but once at high levels, they bring in Bookoo Bucks! Good stuff. Gatherers (Skinning, Herbalism, and Mining) take almost no money to level, but don't offer nearly as much gold when they're at a highlevel. Keep this in mind and then keep things in moderation and make a decision thats right for you.

I would recommend that if you really want to try and level a "Maker" skill before you hit level 70 and have some serious cash, you should choose the complimentary gather skill. So Leather Workers should have skinning, Alchemists should have herbalism, etc. This will save you some money on your way to the big leagues of your profession. This said, professions are A VERY good source of income, if you focus on your profession every five levels and keep it up to date, you'll start seeing the money roll in and you make stuff and put up on the Auction House.

Speaking of the Auction House, lets get onto THE major point. The Acution House is your primary source of income, doesn’t matter what you do, profession wise anyways, you will learn to love the auction house if you love money. First things first, there is an invaluable addon for WoW that no serious player, or even casual player really, should be without: Auctioneer. If you do not have this addon, stop reading this, open a new tab, go to www.curse.com and download the damn thing. It is without a doubt one of the Top 3 Addons EVER INVENTED for WoW. What does this do? It takes a mere 5 minutes or so (Depending on how big the AH is on your sever) and will scan and get the price of EVERYTHING on the AH and store it. Do this at least once a day and you'll get an idea of the prices of the market and can place items you have for a profit on the AH.

Some people swear by playing the AH, no its not a little mini-game that you didn't know about, well I guess it is, but it just isn't meant to be. The game of AH is: Buy low, Sell high. The same concept of good old Wall Street and stocks applies to WoW. Some people make some serious money off of this. One thing to note though, until you pick up some steam, get some good cash, get a feel for the market, and understand some basic economic principles, this isn't really a good idea, even less of a good idea if you lack common sense or don't have a clue about the economy or how to correctly predict demand on your server. Playing the AH will either make you rich or broke, so approach this idea with caution. If you see a Krol Blade selling for 50G by some moron, you can buy it, then turn around and sell it on the AH for 150-200 G depending on your server, maybe even 250 G. Thats a 50-200G profit, BOOM, instant cash, gotta love it. However, you may buy something, and it won't sell and you end up losing 50G. Not so good as the profit scenario. Overall, if you're going to do this, don't read this guide, there are some EXCELLENT guides I found on the net about this that go into far more detail that I will. I personally play the this mini-game VERY little. If I see a good deal, I'll take it, but don't bother with it otherwise.

If you're not playing the AH, never fear, the AH is still invaluable for you. You know those items whose names you see in white? These items are used for things, with Auctioneer installed, and few AH scans under your belt, you can hover over the item and see how much it was sold on the AH for the past week, last day, last month, etc. Then you can place it on the AH and make a nice tidy profit just because you killed a few monsters. Woohoo! Green items or Blue items that are Bind on Equip? Put 'em up for auction, you don't need plate as a Warlock, so sell that piece of plate for some gold, 10-150 times more than you'd get by selling it to a vendor! If you truly play WoW and enjoy getting gold, use the auction house to sell that stuff you don't need.

Ok, time for a taboo subject, Buying gold off the internet. You don't play often enough to ammass 500 gold, you don't even have 30g, repairs on your armor are taking their toll, what are you going to do? well you take up one of the bazillion ads on the internet to pay like $20 and get 1000 gold. Done and done. Well...not really. First off realize that buying WoW gold is against the rules of the game oh and btw Blizzard is nowhere near dumb, they probably have a team looking for this kind of stuff, a few more guys who are probably a bit smarter than than the guy in his mom's basement who's selling you that gold. I don't know this, but I think that half the ads are Blizzard ads trying to trap people who are trying to buy gold. Regardless, If you are caught, your account will be banned for cheating. Everything you just worked for? That Level 70 Warlock with full T6 that you spent over 6 months leveling and raiding with? Gone. Lets be honest, its not worth the risk of losing EVERYTHING, all the months worth of leveling and working hard, just for 1000g? Not worth it at all.

Ok, here it is, you've read down to the bottom, I saved the best tip for down here so the lazy people wouldn't get to it! Ok, if you manage to start making good money, it does you NO good if you don't save. I'm sorry for all you guys looking to spend a ton and still have a ton of money, you can't have it both ways, you will need to save your money if you want to have some serious cash. Plain and simple. This means, don't go the AH every level to see if there is some new armor you can buy. Seriously, you can live with the one you have for now, find a good quest that gives that piece of armor as a reward, go run some instances for gear. It works out much better if you learn to save your money.

So I did everything that I said above, plus one little thing that will be my secret (Sorry I gotta have an Ace up my sleeve guys), so what are my results? Well I am now a level 50, five levels above what I was, I should have 50G now, instead, I have 475g. With this said, I did spend some of that gold too, I spent about 75g on new bags and a new ring for myself, plus some bags for my alt. If you add those back into the equation over five levels, I made 550g, bingo if I didn't need those damn bags, I would have had enough money for my level 60 mount! AND I'm still 10 levels away!. That’s good money for only 5 levels. Oh and if you're wondering how long this is playtime wise, I went from 45-50 in about 20 hours, and that whole time WAS NOT spent just making money, I was leveling and questing (Which gave money, but minor detail, not 475g worth I assure you). So, making some good gold? Difficult? A bit. Does it take some practice? A bit. Can it be a bit tedious? A bit. Is it worth it? You bet.

Friday, July 25, 2008

WoW - Getting from 40 - 45

Ok,
So you've hit level 40 on the game, you get your mount, and you're stoked to get to 45. I'm going to tell you what I did and didn't do, what did and didn't work for me when hitting 45. First off -

OMG, I'm LVL 30 HNTR AND WANT TO KNOW HW TO LVL 40! PLZ HLP PLZPLZPLZ! Whoa there skippy, I told you where I am in the game, I started this blog at level 40, I will not be going over my ealier levels here. if you really want to know how to go from level 30-40 go find a different guide, or just wait about a month for when I start a new character and probably blog that.

Anyways, first off what I did was -

I AM A L33T lvl 70! Y0u sHoLd BE DoiNG D!ffRent THINGS CAUS I ROX AND YOU'RE N0t A L33T PrO LKe mE!!! Ok, wow, uh...I don't know what to say, this is just what I did, nothing more and nothing less, I'm not here to go over EVERY POSSIBLE method, I'm just saying what worked out best for me. If you've got a nifty method for leveling, post it in comment, I'll review it, if I don't like it or think its dumb, I'll delete it, but if you're serious and know an easy or fun way to level in the context, just comment it.

Ok finally, onto legit content. First thing to know is that if you're at level 40 and have not hit up Stranglethorn Vale, go there immediatly. For the early 40s Stranglethorn Vale (STV) will be your friend. It has green quests, lots of green quests. What do I mean by green quests? I mean that when you pull up the quest log, the quest items are in green, this means that the recomended level to do the quest is about 2-3 levels below your level. These quests are good.

OH LOL I wOnt dO qUeSts tHat lOW, nOT g00d XP! Ok well let me explain why these quests are good, quest do give diminished XP if they're green, however, I belive it is only about a 10% loss in XP. The time it takes to finish a green quest from the recomended level drops by approximatly 25-50%. This makes the 10% XP loss negligable since you can finish 2 or more green quests in the time it would have taken you to finish 1 yellow, orange, or red quest.

Ok now that you understand the value of these green quests, don't blow off the yellow and orange ones, the reason being 2 things: Gear and Money. Lets face it, the high level quests give some kick-ass gear for relativly little work (Compared to running an instace a dozen times to get that one sword). Also, simple logic is, the harder the quest, the greater the weight in your pocketbook when you complete it. Simple

This brings me to my second leveling tip. Run at least one instance every other level, this wi-

iNSANcEz aR3 noT g00D foR lvliNG! Ok, true, they're not as fast XP by killing 2-3 monsters with 4 other people. However, let me explain my logic here. If you have instance quests, they usually give rewards MUCH better than regular quests, these rewards are usually gear. Better gear equals faster questing out on the world map. Faster questing equals faster leveling. Same with the weapons and armor in the instace. Sure you may not get the Dagger of + 20 Agi and +12 stam that you really wanted, but that amor drop that is better than your current one means less down time, more time killing. So keep this in mind, instances are good for gear, good gear is good for questing, good questing is good for leveling.

Ok, so there you go, Iwould say in STV until your at LEAST 42, preferable 43. Some people can stay in STV till 45, but I got bored at 43 so I left for some change of scenery. This took me down to Gadztan in Tanaris. Tanaris was great for me! It offerend some nice change of scenery as well as some heavier quests. The quests are not green and in fact a lot of them are orange, I personally found them about right, even though they were "Above" me. Had some trouble with some of the pirate quests down in the souther part of Tanaris, but with a good buddy about the same level as me, they went by quick and the rewards were awsome. I hit 45 in Tanaris a day after I got there. My final time for Level 40-45? About 10-15 hours of game play. Not bad, and the green quests were nice!

oMG! i can't d0 thaT, pLZ h3LP! Well thats a personal problem, I did it fine and I can only thing of one quest "Tapped Water Dowsing" where I had an issue with the quests being WAAAAYYY to hard. So I delt with it and you should just suck it up and do the same!

First Post? Who's the nut job with the name Kitty?

Ok,
lets be honest here, a guy with the name of Kittyman is sure to raise a few eyebrows, but hey come on, it at least grabs some attention on the many games that I play. Speaking of games, the whole reason I decided to start this thing! I am an avid gamer and love playing and sharing tips with others...that and I'm usually pretty bored at work at about 3:00 in the afternoon, so hey, I think I should put that time to "good" use.

Ok, so who am I? Welllllll I'm sure thats a great question, but one that I don't feel like answering, so for now all you need to know is that I'm a loveable ball of fur who enjoys long walks on the beach, laying out in the sun and getting my paws on a game. There you go, all you need to know about me.

What is the purpose of this bloggy-thinggy? Uh...good question, if I had a good answer I'd give it. The answer probably closest is that I enjoy telling people what I'm up too in games and to give people tips on games that I play. There you go simple as that. Oh, and I'm pretty bored sometimes, so that helps.

Ok...so you're a nut with a wierd name and too much time, what games DO you play with this time? Ah, finally a question I can answer. I play a large variety of games, anywhere from the popular World of Warcrack...I mean World of Warcraft, Call of Duty 4, PuzzleQuest, Rock Band, Guitar Hero, Command and Conquer, etc. The could go on for a while. I've been playing games heavily for the pas 8 years, a fact which my favorite feline female laments at times (Ok a lot of the time) But hey what can I say, its a lot more fun than going out into the yard and working on the lawn.

Will you be updating this everyday? No, in fact I'd be shocked if I update more than twice a week. But hey, I'm not getting paid to do this so, what does it matter.

Wow are you always this crazy? Yes.

That was a short answer. That wasn't a question, you're fired from being my question asker.

You can't fire me, I'm YOU. I just did! , now deal with it.

Fine, whatever when can we be expecting some good game tips? Ah, OK, a legit question (But you're still fired) Hopefully this afternoon if I get bored, I'm currently on a World of Warcraft spree (and attempting to get my Favorite Female Feline, hence to be known as F3, to play with me) I'm on a path to see how long it will take me to hit level 70.

Is this strictly a video game blog? Probably not, I'll guarantee that there will be video games, but expect some other junk to slide into the blog at times, you know, politics, news, music, etc. But usually there will be video games.

Do you often argue with yourslef? No Comment, now leave.